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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FPreAnimatedControlRigParameterT- > API/Plugins/ControlRig/FPreAnimatedControlRigParameterT-/FPreAnimatedParameterKey
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Sequencer/MovieSceneControlRigSystem.h | |||
| Sequencer/MovieSceneControlRigSystem.h | |||
FPreAnimatedParameterKey
(
const FPreAnimatedParameterKey& RHS |
Keys can only be copied when being elevated to persistent. | Sequencer/MovieSceneControlRigSystem.h | |
FPreAnimatedParameterKey
(
TSharedPtr< FPreAnimatedBufferPairs > InBuffer, |
Sequencer/MovieSceneControlRigSystem.h |
FPreAnimatedParameterKey()
| Name | FPreAnimatedParameterKey |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path | #include "Sequencer/MovieSceneControlRigSystem.h" |
FPreAnimatedParameterKey()
FPreAnimatedParameterKey(FPreAnimatedParameterKey &&)
| Name | FPreAnimatedParameterKey |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path | #include "Sequencer/MovieSceneControlRigSystem.h" |
FPreAnimatedParameterKey
(
FPreAnimatedParameterKey &&
)
FPreAnimatedParameterKey(const FPreAnimatedParameterKey &)
Description
Keys can only be copied when being elevated to persistent.
| Name | FPreAnimatedParameterKey |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path | #include "Sequencer/MovieSceneControlRigSystem.h" |
FPreAnimatedParameterKey
(
const FPreAnimatedParameterKey & RHS
)
FPreAnimatedParameterKey(TSharedPtr< FPreAnimatedBufferPairs >, FName)
| Name | FPreAnimatedParameterKey |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path | #include "Sequencer/MovieSceneControlRigSystem.h" |
FPreAnimatedParameterKey
(
TSharedPtr < FPreAnimatedBufferPairs > InBuffer,
FName InName
)