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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FModuleInstanceHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ModularRig.h | |||
FModuleInstanceHandle
(
const UModularRig* InModularRig, |
ModularRig.h | ||
FModuleInstanceHandle
(
const UModularRig* InModularRig, |
ModularRig.h | ||
FModuleInstanceHandle
(
const UModularRig* InModularRig, |
ModularRig.h |
FModuleInstanceHandle()
| Name | FModuleInstanceHandle |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ModularRig.h |
| Include Path | #include "ModularRig.h" |
FModuleInstanceHandle()
FModuleInstanceHandle(const UModularRig *, const FString &)
| Name | FModuleInstanceHandle |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ModularRig.h |
| Include Path | #include "ModularRig.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ModularRig.cpp |
FModuleInstanceHandle
(
const UModularRig * InModularRig,
const FString & InPath
)
FModuleInstanceHandle(const UModularRig *, const FName &)
| Name | FModuleInstanceHandle |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ModularRig.h |
| Include Path | #include "ModularRig.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ModularRig.cpp |
FModuleInstanceHandle
(
const UModularRig * InModularRig,
const FName & InModuleName
)
FModuleInstanceHandle(const UModularRig , const FRigModuleInstance )
| Name | FModuleInstanceHandle |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ModularRig.h |
| Include Path | #include "ModularRig.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ModularRig.cpp |
FModuleInstanceHandle
(
const UModularRig * InModularRig,
const FRigModuleInstance * InElement
)