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API > API/Plugins > API/Plugins/ControlRig
| |
|
| Name |
FModularRigSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigModuleDefines.h |
| Include Path |
#include "Rigs/RigModuleDefines.h" |
Syntax
USTRUCT (BlueprintType )
struct FModularRigSettings
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bAutoResolve |
bool |
Whether or not to autoresolve secondary connectors once the primary connector is resolved. |
Rigs/RigModuleDefines.h |
- BlueprintReadWrite
- EditAnywhere
- Category=ModularRig
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