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API > API/Plugins > API/Plugins/ControlRig
| Name | FControlShapeActorCreationParam |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigGizmoActor.h |
| Include Path | #include "ControlRigGizmoActor.h" |
Syntax
USTRUCT ()
struct FControlShapeActorCreationParam
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FControlShapeActorCreationParam() |
ControlRigGizmoActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSelectable | bool | ControlRigGizmoActor.h | ||
| Color | FLinearColor | ControlRigGizmoActor.h | ||
| ColorParameterName | FName | ControlRigGizmoActor.h | ||
| ControlName | FName | ControlRigGizmoActor.h | ||
| ControlRig | UControlRig * | ControlRigGizmoActor.h | ||
| ControlRigIndex | int32 | ControlRigGizmoActor.h | ||
| ManipObj | UObject * | ControlRigGizmoActor.h | ||
| Material | TSoftObjectPtr< UMaterial > | ControlRigGizmoActor.h | ||
| MeshTransform | FTransform | ControlRigGizmoActor.h | ||
| ShapeName | FName | ControlRigGizmoActor.h | ||
| ShapeTransform | FTransform | ControlRigGizmoActor.h | ||
| SpawnTransform | FTransform | ControlRigGizmoActor.h | ||
| StaticMesh | TSoftObjectPtr< UStaticMesh > | ControlRigGizmoActor.h |