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API > API/Plugins > API/Plugins/ControlRig
| |
|
| Name |
FControlShapeActorCreationParam |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigGizmoActor.h |
| Include Path |
#include "ControlRigGizmoActor.h" |
Syntax
USTRUCT ()
struct FControlShapeActorCreationParam
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FControlShapeActorCreationParam()
|
|
ControlRigGizmoActor.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bSelectable |
bool |
|
ControlRigGizmoActor.h |
|
| Color |
FLinearColor |
|
ControlRigGizmoActor.h |
|
| ColorParameterName |
FName |
|
ControlRigGizmoActor.h |
|
| ControlName |
FName |
|
ControlRigGizmoActor.h |
|
| ControlRig |
UControlRig * |
|
ControlRigGizmoActor.h |
|
| ControlRigIndex |
int32 |
|
ControlRigGizmoActor.h |
|
| ManipObj |
UObject * |
|
ControlRigGizmoActor.h |
|
| Material |
TSoftObjectPtr< UMaterial > |
|
ControlRigGizmoActor.h |
|
| MeshTransform |
FTransform |
|
ControlRigGizmoActor.h |
|
| ShapeName |
FName |
|
ControlRigGizmoActor.h |
|
| ShapeTransform |
FTransform |
|
ControlRigGizmoActor.h |
|
| SpawnTransform |
FTransform |
|
ControlRigGizmoActor.h |
|
| StaticMesh |
TSoftObjectPtr< UStaticMesh > |
|
ControlRigGizmoActor.h |
|
Functions
Public