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Reflects a single value within a FControlRigParameterValues structure, allowing for type-safe casting and checking. A FControlRigValueView is only valid as long its owning header remains unmodified. Any insertion, removal or sorting will invalidate all views.
| Name | FControlRigValueView |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigParameterBuffer.h |
| Include Path | #include "Sequencer/MovieSceneControlRigParameterBuffer.h" |
Syntax
struct FControlRigValueView
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Sequencer/MovieSceneControlRigParameterBuffer.h | |||
FControlRigValueView
(
void* InValue, |
Sequencer/MovieSceneControlRigParameterBuffer.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Type | EControlRigControlType | Sequencer/MovieSceneControlRigParameterBuffer.h | ||
| Value | void * | Sequencer/MovieSceneControlRigParameterBuffer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T * Cast() |
Cast this view to a specific value, returning nullptr if the cast is invalid. | Sequencer/MovieSceneControlRigParameterBuffer.h | |
EControlRigControlType GetType() |
Get the type of this value. Must be checked for valididity first. | Sequencer/MovieSceneControlRigParameterBuffer.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Test to see if this value is valid | Sequencer/MovieSceneControlRigParameterBuffer.h |