Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FControlRigReplayTracks
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void StorePose
(
URigHierarchy* InHierarchy, |
ControlRigReplay.h | ||
void StorePose
(
URigHierarchy* InHierarchy, |
ControlRigReplay.h |
StorePose(URigHierarchy *, const TArrayView< FRigElementKey > &)
| Name | StorePose |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigReplay.h |
| Include Path | #include "ControlRigReplay.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ControlRigReplay.cpp |
void StorePose
(
URigHierarchy * InHierarchy,
const TArrayView < FRigElementKey > & InKeys
)
StorePose(URigHierarchy , FRigBaseElement )
| Name | StorePose |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigReplay.h |
| Include Path | #include "ControlRigReplay.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ControlRigReplay.cpp |
void StorePose
(
URigHierarchy * InHierarchy,
FRigBaseElement * InElement
)