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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FControlRigReplayTracks
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool RestorePose
(
int32 InTimeIndex, |
ControlRigReplay.h | ||
bool RestorePose
(
int32 InTimeIndex, |
ControlRigReplay.h |
RestorePose(int32, URigHierarchy *, const TArrayView< FRigElementKey > &, TReportFunction)
| Name | RestorePose |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigReplay.h |
| Include Path | #include "ControlRigReplay.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ControlRigReplay.cpp |
bool RestorePose
(
int32 InTimeIndex,
URigHierarchy * InHierarchy,
const TArrayView < FRigElementKey > & InKeys,
TReportFunction InReportFunction
) const
RestorePose(int32, URigHierarchy , FRigBaseElement , TReportFunction)
| Name | RestorePose |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigReplay.h |
| Include Path | #include "ControlRigReplay.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ControlRigReplay.cpp |
bool RestorePose
(
int32 InTimeIndex,
URigHierarchy * InHierarchy,
FRigBaseElement * InElement,
TReportFunction InReportFunction
) const