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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FControlRigInteractionScope
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FControlRigInteractionScope
(
UControlRig* InControlRig |
ControlRig.h | ||
FControlRigInteractionScope
(
UControlRig* InControlRig, |
ControlRig.h | ||
FControlRigInteractionScope
(
UControlRig* InControlRig, |
ControlRig.h |
FControlRigInteractionScope(UControlRig *)
| Name | FControlRigInteractionScope |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRig.h |
| Include Path | #include "ControlRig.h" |
FControlRigInteractionScope
(
UControlRig * InControlRig
)
FControlRigInteractionScope(UControlRig *, const FRigElementKey &, EControlRigInteractionType)
| Name | FControlRigInteractionScope |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRig.h |
| Include Path | #include "ControlRig.h" |
FControlRigInteractionScope
(
UControlRig * InControlRig,
const FRigElementKey & InKey,
EControlRigInteractionType InInteractionType
)
FControlRigInteractionScope(UControlRig *, TArray< FRigElementKey >, EControlRigInteractionType)
| Name | FControlRigInteractionScope |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRig.h |
| Include Path | #include "ControlRig.h" |
FControlRigInteractionScope
(
UControlRig * InControlRig,
TArray < FRigElementKey > InKeys,
EControlRigInteractionType InInteractionType
)