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API > API/Plugins > API/Plugins/ControlRig
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigComponent.h |
| Include | #include "ControlRigComponent.h" |
Syntax
USTRUCT&40;BlueprintType, DisplayName&61;"Mapped Component"&41;
struct FControlRigComponentMappedComponent
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< USceneComponent > | Component | ||
| EControlRigComponentMapDirection | Direction | ||
| FName | ElementName | ||
| ERigElementType | ElementType | The type of element this is mapped to. |
Constructors
| Type | Name | Description | |
|---|---|---|---|