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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FAnimNode_ControlRigBase
- FAnimNode_Base::NeedsOnInitializeAnimInstance()
- FAnimNode_CustomProperty::NeedsOnInitializeAnimInstance()
- FAnimNode_ControlRigBase::NeedsOnInitializeAnimInstance()
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/AnimNode_ControlRigBase.h |
| Include | #include "AnimNode_ControlRigBase.h" |
virtual bool NeedsOnInitializeAnimInstance&40;&41; const
Remarks
For nodes that need some kind of initialization that is not dependent on node relevancy (i.e. it is insufficient or inefficient to use Initialize_AnyThread), return true here. Note that this is called at load on the UAnimInstance CDO to avoid needing to call this at runtime.