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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Constraints > API/Plugins/ControlRig/Constraints/UTransformableControlHandle
- UTransformableHandle::PreEvaluate()
- UTransformableControlHandle::PreEvaluate()
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Constraints/ControlRigTransformableHandle.h |
| Include | #include "Constraints/ControlRigTransformableHandle.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Constraints/ControlRigTransformableHandle.cpp |
virtual void PreEvaluate
(
const bool bTick
) const
Remarks
Perform any pre-evaluation of the handle to ensure that the transform data is up to date.
Parameters
| Name | Description |
|---|---|
| bTick | to force any pre-evaluation ticking. The rig will still be pre-evaluated even if bTick is false (it just won't tick the bound skeletal meshes) Default is false. |