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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/AControlRigShapeActor
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigGizmoActor.h |
| Include | #include "ControlRigGizmoActor.h" |
UFUNCTION (BlueprintImplementableEvent)
void OnManipulatingChanged
(
bool bIsManipulating
)
Remarks
Event called when the manipulating state of this control has changed