Navigation
API > API/Plugins > API/Plugins/ControlRig
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AControlRigControlActor
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigControlActor.h |
| Include | #include "ControlRigControlActor.h" |
Syntax
UCLASS&40;BlueprintType, Meta&61;&40;DisplayName&61;"Control Display Actor"&41;&41;
class AControlRigControlActor : public AActor
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< class AActor > | ActorToTrack | ||
| bool | bCastShadows | ||
| bool | bIsSelectable | ||
| bool | bRefreshOnTick | ||
| FString | ColorParameter | ||
| TSubclassOf< UControlRig > | ControlRigClass | ||
| TObjectPtr< UMaterialInterface > | MaterialOverride |
Constructors
| Type | Name | Description | |
|---|---|---|---|
AControlRigControlActor
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| void | BeginPlay () |
Overridable native event for when play begins for this actor. | |
| void | EndPlay
(
const EEndPlayReason::Type EndPlayReason |
Overridable function called whenever this actor is being removed from a level | |
| bool | IsSelectable () |
Returns true if this actor can EVER be selected in a level in the editor. | |
| bool | If true, actor is ticked even if TickType==LEVELTICK_ViewportsOnly | ||
| void | Tick
(
float DeltaSeconds |
Function called every frame on this Actor. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | BeginDestroy () |
Called before destroying the object. | |
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |