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API > API/Plugins > API/Plugins/ContextualAnimationEditor
| Name | FContextualAnimPreviewScene |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimationEditor/Public/ContextualAnimPreviewScene.h |
| Include Path | #include "ContextualAnimPreviewScene.h" |
Syntax
class FContextualAnimPreviewScene : public FAdvancedPreviewScene
Inheritance Hierarchy
- FGCObject → FPreviewScene → FAdvancedPreviewScene → FContextualAnimPreviewScene
- FTickableObjectBase → FTickableEditorObject → FAdvancedPreviewScene → FContextualAnimPreviewScene
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FContextualAnimPreviewScene
(
ConstructionValues CVS, |
ContextualAnimPreviewScene.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FContextualAnimPreviewScene() |
ContextualAnimPreviewScene.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorToolkitPtr | TWeakPtr< FContextualAnimAssetEditorToolkit > | The asset editor toolkit we are embedded in | ContextualAnimPreviewScene.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< FContextualAnimAssetEditorToolkit > GetEditorToolkit() |
ContextualAnimPreviewScene.h | ||
virtual void Tick
(
float InDeltaTime |
ContextualAnimPreviewScene.h |