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API > API/Plugins > API/Plugins/ContextualAnimation > API/Plugins/ContextualAnimation/UContextualAnimSceneActorCompone-
References
| Module | ContextualAnimation |
| Header | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimSceneActorComponent.h |
| Include | #include "ContextualAnimSceneActorComponent.h" |
| Source | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Private/ContextualAnimSceneActorComponent.cpp |
UFUNCTION&40;&41;
void OnTickPose
&40;
class USkinnedMeshComponent &42; SkinnedMeshComponent,
float DeltaTime,
bool bNeedsValidRootMotion
&41;
Remarks
Event called right before owner's mesh ticks the pose when we are in a scene instance and IK Targets are required. Used to update IK Targets before animation need them