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API > API/Plugins > API/Plugins/ContextualAnimation
References
| Module | ContextualAnimation |
| Header | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimTypes.h |
| Include | #include "ContextualAnimTypes.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FContextualAnimWarpPointDefinition
Remarks
Contain the params necessary to calculate a warp point for the scene. A warp point is a transform in the scene that can be used as reference to calculate alignment between actors
Variables
| Type | Name | Description | |
|---|---|---|---|
| EContextualAnimWarpPointDefinitionMode | Mode | Method used to calculate this warp point | |
| FContextualAnimWarpPointCustomParams | Params | Set of rules used to calculate the warp point. Only relevant when Mode is Custom | |
| FName | SocketName | Name of the socket in the primary actor acting as warping point. Only relevant when Mode is Socket | |
| FName | WarpTargetName | Name of the warp target in the warping window this warp point is for |