Navigation
API > API/Plugins > API/Plugins/ContextualAnimation
References
| Module | ContextualAnimation |
| Header | /Engine/Plugins/Experimental/Animation/ContextualAnimation/Source/ContextualAnimation/Public/ContextualAnimTypes.h |
| Include | #include "ContextualAnimTypes.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FContextualAnimSceneBinding
Remarks
Represent an actor bound to a role in the scene
Constructors
| Type | Name | Description | |
|---|---|---|---|
FContextualAnimSceneBinding
(
const FContextualAnimSceneBindingContext& InContext, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| AActor * | GetActor () |
||
| UAnimInstance * | |||
| FAnimMontageInstance * | Returns the ActiveMontageInstance or null in the case of static actors | ||
| float | Return the current playback time of the animation this actor is playing | ||
| int32 | |||
| const FContextualAnimSceneBindingContext & | GetContext () |
||
| FContextualAnimSceneBindingContext & | GetContext () |
||
| FName | |||
| int32 | |||
| UContextualAnimSceneActorComponent * | |||
| USkeletalMeshComponent * | |||
| FTransform | GetTransform () |
||
| FVector | GetVelocity () |
||
| void | SetAnimTrack
(
const FContextualAnimTrack& InAnimTrack |
Constants
| Name | Description |
|---|---|
| InvalidBinding |