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API > API/Plugins > API/Plugins/ContentBrowserAssetDataSource
| Name | FContentBrowserAssetFileItemDataPayload_Creation |
| Type | class |
| Header File | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Source/ContentBrowserAssetDataSource/Public/ContentBrowserAssetDataPayload.h |
| Include Path | #include "ContentBrowserAssetDataPayload.h" |
Syntax
class FContentBrowserAssetFileItemDataPayload_Creation :
public FContentBrowserAssetFileItemDataPayload ,
public FGCObject
Inheritance Hierarchy
- FGCObject → FContentBrowserAssetFileItemDataPayload_Creation
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FContentBrowserAssetFileItemDataPayload_Creation
(
FAssetData&& InAssetData, |
ContentBrowserAssetDataPayload.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetClass | TObjectPtr< UClass > | The class to use when creating the asset | ContentBrowserAssetDataPayload.h | |
| Factory | TObjectPtr< UFactory > | The factory to use when creating the asset. | ContentBrowserAssetDataPayload.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UClass * GetAssetClass() |
ContentBrowserAssetDataPayload.h | ||
UFactory * GetFactory() |
ContentBrowserAssetDataPayload.h |
Overridden from FGCObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddReferencedObjects
(
FReferenceCollector& Collector |
ContentBrowserAssetDataPayload.h | ||
virtual FString GetReferencerName() |
ContentBrowserAssetDataPayload.h |