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API > API/Plugins > API/Plugins/ContentBrowserAliasDataSource > API/Plugins/ContentBrowserAliasDataSource/UContentBrowserAliasDataSource
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddAlias
(
const FAssetData& Asset, |
Add an alias for a given asset. | ContentBrowserAliasDataSource.h | |
void AddAlias
(
const FAssetData& Asset, |
ContentBrowserAliasDataSource.h |
AddAlias(const FAssetData &, const FName, const bool, const bool)
Description
Add an alias for a given asset. bInIsFromMetaData should only be true if the alias came from the AliasTagName metadata.
| Name | AddAlias |
| Type | function |
| Header File | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSource/Source/ContentBrowserAliasDataSource/Public/ContentBrowserAliasDataSource.h |
| Include Path | #include "ContentBrowserAliasDataSource.h" |
| Source | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSource/Source/ContentBrowserAliasDataSource/Private/ContentBrowserAliasDataSource.cpp |
void AddAlias
(
const FAssetData & Asset,
const FName Alias,
const bool bInIsFromMetaData,
const bool bSkipPrimaryAssetValidation
)
AddAlias(const FAssetData &, const FContentBrowserLocalizedAlias &, const bool, const bool)
| Name | AddAlias |
| Type | function |
| Header File | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSource/Source/ContentBrowserAliasDataSource/Public/ContentBrowserAliasDataSource.h |
| Include Path | #include "ContentBrowserAliasDataSource.h" |
| Source | /Engine/Plugins/Editor/ContentBrowser/ContentBrowserAliasDataSource/Source/ContentBrowserAliasDataSource/Private/ContentBrowserAliasDataSource.cpp |
void AddAlias
(
const FAssetData & Asset,
const FContentBrowserLocalizedAlias & Alias,
const bool bInIsFromMetaData,
const bool bSkipPrimaryAssetValidation
)