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API > API/Plugins > API/Plugins/ConsoleVariablesEditor > API/Plugins/ConsoleVariablesEditor/UConsoleVariablesEditorFunctionL-
Description
Removes a command from the current preset if it exists in the saved data. The Asset will not be automatically saved.
| Name | RemoveCommandFromCurrentPreset |
| Type | function |
| Header File | /Engine/Plugins/Editor/ConsoleVariablesEditor/Source/ConsoleVariablesEditor/Public/ConsoleVariablesEditorFunctionLibrary.h |
| Include Path | #include "ConsoleVariablesEditorFunctionLibrary.h" |
| Source | /Engine/Plugins/Editor/ConsoleVariablesEditor/Source/ConsoleVariablesEditor/Private/ConsoleVariablesEditorFunctionLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="Console Variables Editor")
static bool RemoveCommandFromCurrentPreset
(
const FString NewCommand
)
true if successful.