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Unreal Engine C++ API Reference > Plugins > ConcertTransport > FConcertEndpointContext
References
Module | ConcertTransport |
Header | /Engine/Plugins/Developer/Concert/ConcertMain/Source/ConcertTransport/Public/IConcertEndpoint.h |
Include | #include "IConcertEndpoint.h" |
FString ToString&40;&41; const
Remarks
Convert this endpoint context into a string in the form "{FriendlyName} ({Id})"