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API > API/Plugins > API/Plugins/ConcertSyncServer
Interface for the Concert Sync Server module.
| Name | IConcertSyncServerModule |
| Type | class |
| Header File | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncServer/Source/ConcertSyncServer/Public/IConcertSyncServerModule.h |
| Include Path | #include "IConcertSyncServerModule.h" |
Syntax
class IConcertSyncServerModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< IConcertSyncServer > CreateServer
(
const FString& InRole, |
Create a sync server that will perform a certain role (eg, MultiUser, DisasterRecovery, etc) | IConcertSyncServerModule.h | |
FOnConcertSyncServerCreated & OnServerCreated() |
Callback for when a ConcertSyncServer has been created. | IConcertSyncServerModule.h | |
UConcertServerConfig * ParseServerSettings
(
const TCHAR* CommandLine |
Parse command line server settings and apply them | IConcertSyncServerModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IConcertSyncServerModule & Get () |
Singleton-like access to this module's interface. | IConcertSyncServerModule.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | IConcertSyncServerModule.h |