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API > API/Plugins > API/Plugins/ConcertSyncCore > API/Plugins/ConcertSyncCore/FSyncControlState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Replication/SyncControlState.h | |||
FPredictedObjectRemoval PredictAndApplyMuteChanges
(
const FConcertReplication_ChangeMuteState_Request& Request, |
Combines implicit sync control changes caused by the local client sending a mute event. | Replication/SyncControlState.h |
PredictAndApplyMuteChanges(const FConcertReplication_ChangeMuteState_Request &)
| Name | PredictAndApplyMuteChanges |
| Type | function |
| Header File | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/Replication/SyncControlState.h |
| Include Path | #include "Replication/SyncControlState.h" |
FPredictedObjectRemoval PredictAndApplyMuteChanges
(
const FConcertReplication_ChangeMuteState_Request & Request
)
PredictAndApplyMuteChanges(const FConcertReplication_ChangeMuteState_Request &, TOnDisallowed &&)
Description
Combines implicit sync control changes caused by the local client sending a mute event.
| Name | PredictAndApplyMuteChanges |
| Type | function |
| Header File | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/Replication/SyncControlState.h |
| Include Path | #include "Replication/SyncControlState.h" |
template<CObjectInStreamInvocable TOnDisallowed>
FPredictedObjectRemoval PredictAndApplyMuteChanges
(
const FConcertReplication_ChangeMuteState_Request & Request,
TOnDisallowed && OnDisallowed
)
The objects that were predictively removed by the request. Pass this back into AppendChanges once you get the response.