| bLoopMode |
bool |
Indicate if we are currently looping |
ConcertSequencerMessages.h |
|
| PlaybackRange |
FFrameNumberRange |
|
ConcertSequencerMessages.h |
|
| PlaybackSpeed |
float |
The current playback speed |
ConcertSequencerMessages.h |
|
| PlayerStatus |
EConcertMovieScenePlayerStatus |
The current status of the sequencer player |
ConcertSequencerMessages.h |
|
| SequenceObjectPath |
FString |
The full path name to the root sequence that is open on the sequencer |
ConcertSequencerMessages.h |
|
| TakeData |
FConcertByteArray |
In the case that the SequenceObjectPath points to a take preset, we capture the preset data into a payload that can be applied to take that we are going to open. |
ConcertSequencerMessages.h |
|
| Time |
FQualifiedFrameTime |
The time that the sequence is at |
ConcertSequencerMessages.h |
|