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Describes how an object is to be muted.
| Name | FConcertReplication_ObjectMuteSetting |
| Type | struct |
| Header File | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/Replication/Messages/Muting.h |
| Include Path | #include "Replication/Messages/Muting.h" |
Syntax
USTRUCT ()
struct FConcertReplication_ObjectMuteSetting
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Flags | EConcertReplicationMuteOption | Modify the default behavior of the mute operation | Replication/Messages/Muting.h |