Navigation
Unreal Engine C++ API Reference > Plugins > ConcertSyncCore > FConcertLocalFileSharingService > Publish
- IConcertFileSharingService::Publish()
- FConcertLocalFileSharingService::Publish()
References
Module | ConcertSyncCore |
Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/ConcertLocalFileSharingService.h |
Include | #include "ConcertLocalFileSharingService.h" |
Source | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Private/ConcertLocalFileSharingService.cpp |
virtual bool Publish
&40;
const FString & Pathname,
FString & OutFileId
&41;
Remarks
Copies the specified file in the service storage and return a unique ID required to consume it back. The stored file expires in 1 hour.