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Holds the base info of a replication stream: it knows the data that was registered to be sent and at what frequency.
This struct exists to future proof the change UE-190167, which will add UObject rule objects to streams. When that happens, this struct holds all non-UObject data for the stream.
| Name | FConcertBaseStreamInfo |
| Type | struct |
| Header File | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Source/ConcertSyncCore/Public/Replication/Data/ReplicationStream.h |
| Include Path | #include "Replication/Data/ReplicationStream.h" |
Syntax
USTRUCT ()
struct FConcertBaseStreamInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FrequencySettings | FConcertStreamFrequencySettings | Determines how often updates are sent for objects. | Replication/Data/ReplicationStream.h | |
| Identifier | FGuid | Unique id for this stream. | Replication/Data/ReplicationStream.h | |
| ReplicationMap | FConcertObjectReplicationMap | Identifies the data that this stream will send. | Replication/Data/ReplicationStream.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConcertBaseStreamInfo Clone
(
UE::ConcertSyncCore::EReplicationStreamCloneFlags Flags |
Util for efficiently cloning stream info and optionally skipping some info. | Replication/Data/ReplicationStream.h |