Navigation
API > API/Plugins > API/Plugins/ConcertSyncClient > API/Plugins/ConcertSyncClient/Replication > API/Plugins/ConcertSyncClient/Replication/IConcertClientReplicationManager
References
| Module | ConcertSyncClient |
| Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/Replication/IConcertClientReplicationManager.h |
| Include | #include "Replication/IConcertClientReplicationManager.h" |
TFuture < FConcertReplication_QueryReplicationInfo_Response > QueryClientInfo
(
FConcertReplication_QueryReplicationInfo_Request Args
)
Remarks
Requests replication info about other clients, including the streams registered and which objects they have authority over (i.e. are sending).
This future can finish on any thread (e.g. when message endpoint times out); usually it finishes on the game thread.