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API > API/Plugins > API/Plugins/ConcertSyncClient > API/Plugins/ConcertSyncClient/Replication > API/Plugins/ConcertSyncClient/Replication/IConcertClientReplicationManager
References
| Module | ConcertSyncClient |
| Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/Replication/IConcertClientReplicationManager.h |
| Include | #include "Replication/IConcertClientReplicationManager.h" |
TFuture < FConcertReplication_ChangeStream_Response > ChangeStream
(
FConcertReplication_ChangeStream_Request Args
)
Remarks
Requests to change the client's registered stream.
This future can finish on any thread (e.g. when message endpoint times out); usually it finishes on the game thread.