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Unreal Engine C++ API Reference > Plugins > ConcertSyncClient > IConcertClientWorkspace
References
Module | ConcertSyncClient |
Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/IConcertClientWorkspace.h |
Include | #include "IConcertClientWorkspace.h" |
FOnFinalizeWorkspaceSyncCompleted & OnFinalizeWorkspaceSyncCompleted&40;&41;
The delegate called after a workspace has been completely synced and finalized. All transactions are posted and packages have been loaded.