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Unreal Engine C++ API Reference > Plugins > ConcertSyncClient > IConcertClientWorkspace
References
Module | ConcertSyncClient |
Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/IConcertClientWorkspace.h |
Include | #include "IConcertClientWorkspace.h" |
bool IsReloadingPackage
&40;
FName PackageName
&41; const
Remarks
Returns true if the current named package is being reloaded by the package manager.