Navigation
Unreal Engine C++ API Reference > Plugins > ConcertSyncClient > IConcertClientWorkspace
References
Module | ConcertSyncClient |
Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/IConcertClientWorkspace.h |
Include | #include "IConcertClientWorkspace.h" |
bool AreResourcesLockedBy
&40;
TArrayView< const FName > ResourceNames,
const FGuid & ClientId
&41;
Remarks
Verify if resources are locked by a particular client
passing an invalid client id will return true if all resources are unlocked true if all resources in ResourceNames are locked by ClientId
Parameters
Name | Description |
---|---|
ResourceNames | list of resources path to verify |
ClientId | the client id to verify |