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Unreal Engine C++ API Reference > Plugins > ConcertSyncClient > IConcertClientPackageBridge
References
Module | ConcertSyncClient |
Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/IConcertClientPackageBridge.h |
Include | #include "IConcertClientPackageBridge.h" |
bool & GetIgnoreLocalDiscardRef&40;&41;
Remarks
Function to access the internal bool controlling whether local discards are currently being tracked.
Exists to implement FScopedIgnoreLocalDiscard.