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API > API/Plugins > API/Plugins/ConcertSyncClient > API/Plugins/ConcertSyncClient/AConcertClientPresenceActor
- AConcertClientPresenceActor::InitPresence()
- AConcertClientDesktopPresenceActor::InitPresence()
- AConcertClientVRPresenceActor::InitPresence()
References
| Module | ConcertSyncClient |
| Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/ConcertClientPresenceActor.h |
| Include | #include "ConcertClientPresenceActor.h" |
| Source | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Private/ConcertClientPresenceActor.cpp |
virtual void InitPresence
(
const class UConcertAssetContainer & InAssetContainer,
FName DeviceType
)
Remarks
Initialize the presence actor from a set of assets representing HMD, controllers and desktops
Parameters
| Name | Description |
|---|---|
| InAssetContainer | the asset container for controller, HMD and laser meshes |
| DeviceType | The device type this actor is representing. |