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Unreal Engine C++ API Reference > Plugins > ConcertSyncClient > AConcertClientPresenceActor
- AConcertClientPresenceActor::HandleEvent()
- AConcertClientVRPresenceActor::HandleEvent()
- AConcertClientDesktopPresenceActor::HandleEvent()
References
Module | ConcertSyncClient |
Header | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/ConcertClientPresenceActor.h |
Include | #include "ConcertClientPresenceActor.h" |
Source | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Private/ConcertClientPresenceActor.cpp |
virtual void HandleEvent
&40;
const FStructOnScope & InEvent
&41;
Remarks
Handle presence event received from the session for this actor
Parameters
Name | Description |
---|---|
InEvent | a concert presence event |