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A ConcertClientPresenceActor is a transient actor representing other client presences during a concert client session.
| Name | AConcertClientPresenceActor |
| Type | class |
| Header File | /Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/ConcertClientPresenceActor.h |
| Include Path | #include "ConcertClientPresenceActor.h" |
Syntax
UCLASS (Abstract, Transient, NotPlaceable, Blueprintable)
class AConcertClientPresenceActor : public AActor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → AActor → AConcertClientPresenceActor
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AConcertClientPresenceActor
(
const FObjectInitializer& ObjectInitializer |
ConcertClientPresenceActor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void HandleEvent
(
const FStructOnScope& InEvent |
Handle presence event received from the session for this actor | ConcertClientPresenceActor.h | |
virtual void InitPresence
(
const UConcertAssetContainer& InAssetContainer, |
Initialize the presence actor from a set of assets representing HMD, controllers and desktops | ConcertClientPresenceActor.h | |
virtual void SetPresenceColor
(
const FLinearColor& InColor |
Set the presence color. Called by the presence manager to set the color of the client on the actor. | ConcertClientPresenceActor.h | |
virtual void SetPresenceName
(
const FString& InName |
Set the presence name. | ConcertClientPresenceActor.h |
Overridden from AActor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsListedInSceneOutliner() |
ConcertClientPresenceActor.h | ||
virtual bool IsSelectable() |
ConcertClientPresenceActor.h | ||
virtual bool ShouldTickIfViewportsOnly() |
ConcertClientPresenceActor.h | ||
virtual void Tick
(
float DeltaSeconds |
ConcertClientPresenceActor.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsEditorOnly() |
AActor interface | ConcertClientPresenceActor.h |