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Handles updating the passed in model in the following cases:
- Actor removed: Remove from model
- Component or subobject added / removed: refresh hierarchy
| Name | FModifyObjectInLevelHandler |
| Type | class |
| Header File | /Engine/Plugins/Developer/Concert/ConcertUI/ConcertClientSharedSlate/Source/ConcertClientSharedSlate/Public/Replication/Editor/UnrealEditor/ModifyObjectInLevelHandler.h |
| Include Path | #include "Replication/Editor/UnrealEditor/ModifyObjectInLevelHandler.h" |
Syntax
class FModifyObjectInLevelHandler : public FNoncopyable
Inheritance Hierarchy
- FNoncopyable → FModifyObjectInLevelHandler
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FModifyObjectInLevelHandler
(
ConcertSharedSlate::IEditableReplicationStreamModel& UpdatedModel |
Replication/Editor/UnrealEditor/ModifyObjectInLevelHandler.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FModifyObjectInLevelHandler() |
Replication/Editor/UnrealEditor/ModifyObjectInLevelHandler.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnHierarchyNeedsRefresh | TMulticastDelegate_NoParams< void > | Replication/Editor/UnrealEditor/ModifyObjectInLevelHandler.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OnHierarchyNeedsRefreshDelegate | FOnHierarchyNeedsRefresh | Broadcasts when the hierarchy may have changed. | Replication/Editor/UnrealEditor/ModifyObjectInLevelHandler.h | |
| UpdatedModel | ConcertSharedSlate::IEditableReplicationStreamModel & | The model that is updated when an object is modified. | Replication/Editor/UnrealEditor/ModifyObjectInLevelHandler.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOnHierarchyNeedsRefresh & OnHierarchyNeedsRefresh() |
Broadcasts when the hierarchy may have changed. | Replication/Editor/UnrealEditor/ModifyObjectInLevelHandler.h |