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Unreal Engine C++ API Reference > Plugins > Concert > IConcertServerEventSink
References
Module | Concert |
Header | /Engine/Plugins/Developer/Concert/ConcertMain/Source/Concert/Public/IConcertServerEventSink.h |
Include | #include "IConcertServerEventSink.h" |
bool OnLiveSessionCreated
&40;
const IConcertServer & InServer,
TSharedRef< IConcertServerSession > InLiveSession,
const FInternalLiveSessionCreationParams & AdditionalParams
&41;
Remarks
Called after the session has been created (and before Startup has been called on it).
This function is called for both newly created sessions and after recovering a live session during server start-up. true if the session creation could be completed without error, false otherwise (ex if the database fails to open).