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Simple concrete implementation of UComputeKernelSource with contained source text property.
| Name | UComputeKernelSourceWithText |
| Type | class |
| Header File | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ComputeKernelSource.h |
| Include Path | #include "ComputeFramework/ComputeKernelSource.h" |
Syntax
UCLASS (MinimalAPI)
class UComputeKernelSourceWithText : public UComputeKernelSource
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UComputeKernelSource → UComputeKernelSourceWithText
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SourceText | FString | Kernel source text. | ComputeFramework/ComputeKernelSource.h |
|
Functions
Public
Overridden from UComputeKernelSource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetSource() |
Get kernel source code ready for HLSL compilation. | ComputeFramework/ComputeKernelSource.h |