Navigation
API > API/Plugins > API/Plugins/ComputeFramework > API/Plugins/ComputeFramework/UComputeDataInterface
Description
If the data interface HLSL comes from a file this should fill the virtual file path. This is used to resolve shader compilation errors.
| Name | GetShaderVirtualPath |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ComputeDataInterface.h |
| Include Path | #include "ComputeFramework/ComputeDataInterface.h" |
virtual TCHAR const * GetShaderVirtualPath() const