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API > API/Plugins > API/Plugins/ComputeFramework > API/Plugins/ComputeFramework/FComputeDataProviderRenderProxy
| Name | FReadbackData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/ComputeFramework/Source/ComputeFramework/Public/ComputeFramework/ComputeDataProvider.h |
| Include Path | #include "ComputeFramework/ComputeDataProvider.h" |
Syntax
struct FReadbackData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Buffer | FRDGBufferRef | The buffer to be read back. | ComputeFramework/ComputeDataProvider.h | |
| NumBytes | uint32 | The number of bytes to read back. | ComputeFramework/ComputeDataProvider.h | |
| ReadbackCallback_RenderThread | const FReadbackCallback * | Callback to execute once data is ready for CPU consumption. | ComputeFramework/ComputeDataProvider.h |