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API > API/Plugins > API/Plugins/ComposureLayersEditor > API/Plugins/ComposureLayersEditor/ICompElementManager
References
| Module | ComposureLayersEditor |
| Header | /Engine/Plugins/Compositing/Composure/Source/ComposureLayersEditor/Public/ICompElementManager.h |
| Include | #include "ICompElementManager.h" |
TWeakObjectPtr < ACompositingElement > CreateElement
(
const FName & ElementName,
TSubclassOf < ACompositingElement > ClassType,
AActor * LevelContext,
EObjectFlags ObjectFlags
)
Remarks
Creates a actor object for the named element. The newly created actor object for the named element.
Parameters
| Name | Description |
|---|---|
| ElementName | The name of the element to create. |
| ClassType | The element type to spawn. |
| LevelContext | Optional actor whose world level you want to spawn into. |