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API > API/Plugins > API/Plugins/Composure
| Name | UMediaTextureCompositingInput |
| Type | class |
| Header File | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementInputs.h |
| Include Path | #include "CompositingElements/CompositingElementInputs.h" |
Syntax
UCLASS (BlueprintType, Blueprintable)
class UMediaTextureCompositingInput : public UCompositingMediaInput
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCompositingElementPass → UCompositingElementInput → UCompositingMediaInput → UMediaTextureCompositingInput
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMediaTextureCompositingInput() |
CompositingElements/CompositingElementInputs.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MediaSource | TObjectPtr< UMediaTexture > | CompositingElements/CompositingElementInputs.h |
|