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Unreal Engine C++ API Reference > Plugins > Composure > UComposurePostProcessPassPolicy
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposurePostProcessingPassProxy.h |
Include | #include "ComposurePostProcessingPassProxy.h" |
UFUNCTION&40;BlueprintNativeEvent, Category&61;"Composure"&41;
void SetupPostProcess
&40;
USceneCaptureComponent2D &42; SceneCapture,
UMaterialInterface &42;& TonemapperOverride
&41;