Navigation
API > API/Plugins > API/Plugins/Composure
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UComposurePostProcessPassPolicy
- UComposureLensBloomPassPolicy
References
| Module | Composure |
| Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureLensBloomPass.h |
| Include | #include "ComposureLensBloomPass.h" |
Syntax
UCLASS&40;BlueprintType, Blueprintable, EditInlineNew, Meta&61;&40;DisplayName&61;"Lens Bloom Pass"&41;&41;
class UComposureLensBloomPassPolicy : public UComposurePostProcessPassPolicy
Remarks
Bloom only rules used for configuring how UComposurePostProcessingPassProxy executes
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | BloomIntensityParamName | ||
| TObjectPtr< UMaterialInterface > | ReplacementMaterial | ||
| FLensBloomSettings | Settings | Bloom settings. |
Constructors
No constructors are accessible with public or protected access.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetupPostProcess_Implementation
(
USceneCaptureComponent2D* SceneCapture, |