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API > API/Plugins > API/Plugins/Composure > API/Plugins/Composure/UComposureBlueprintLibrary
References
| Module | Composure |
| Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureBlueprintLibrary.h |
| Include | #include "ComposureBlueprintLibrary.h" |
| Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"Composure&124;Manager"&41;
static bool IsComposureElementDrawing
&40;
ACompositingElement &42; CompElement
&41;
Remarks
Determines if the specified element is being rendered by the hidden compositing viewport. True if the game-thread is in the middle of queuing the specified element.
Parameters
| Name | Description |
|---|---|
| CompElement | The element actor you're querying for |