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Unreal Engine C++ API Reference > Plugins > Composure
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Public/ComposurePostMoves.h |
Include | #include "ComposurePostMoves.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FComposurePostMoveSettings
Variables
Type | Name | Description | |
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FVector2D | Pivot | The normalized pivot point for applying rotation and scale to the image. |
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float | RotationAngle | The anti clockwise rotation to apply to the image in degrees. |
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float | Scale | The scale to apply to the image. |
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FVector2D | Translation | The translation to apply to the image. |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | GetCroppingUVTransformationMatrix
(
float AspectRatio, |
Returns UV transformation matrix and its inversed to crop. |
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FMatrix | GetProjectionMatrix
(
float HorizontalFOVAngle, |
Returns a non-centered projection matrix. |