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Unreal Engine C++ API Reference > Plugins > Composure > CompositingElements > UPlayerViewportCompositingOutput
- IBlendableInterface::OverrideBlendableSettings()
- UPlayerViewportCompositingOutput::OverrideBlendableSettings()
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/PlayerViewportCompositingOutput.h |
Include | #include "CompositingElements/PlayerViewportCompositingOutput.h" |
Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElements/PlayerViewportCompositingOutput.cpp |
virtual void OverrideBlendableSettings
&40;
FSceneView & View,
float Weight
&41; const
Parameters
Name | Description |
---|---|
Weight | 0..1, excluding 0, 1=fully take the values from this object, crash if outside the valid range. |