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API > API/Plugins > API/Plugins/Composure > API/Plugins/Composure/CompositingElements > API/Plugins/Composure/CompositingElements/UCompositingElementPass
References
| Module | Composure |
| Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementPasses.h |
| Include | #include "CompositingElements/CompositingElementPasses.h" |
| Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElements/CompositingElementPasses.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Composure&124;CompositingPass"&41;
bool ReleaseRenderTarget
&40;
UTextureRenderTarget2D &42; AssignedTarget
&41;